I’ve spent 10+ years doing product design at startups, usually as the only designer or the lead. I build design systems, ship Figma plugins (2K+ downloads), and prototype in React. I’m the connective tissue across design, engineering, and product, and I use AI to collapse the timeline from concept to shipped feature.
I’m energized by early-stage work: standing up design orgs, systems, and products from nothing. Currently looking for my next Senior or Staff Product Designer role at a growth-stage company.
Design
- Design Systems, Design Tokens, UI/UX Design (expert)
- Figma (expert), Sketch (expert)
- Prototyping, Interactive Design, Information Architecture (expert)
- Accessibility / a11y (proficient)
Engineering
- React, React Native (proficient)
- TypeScript (proficient)
- Next.js, Tailwind CSS (proficient)
- Framer Motion (expert)
- Figma Plugin Development (proficient)
- Storybook (expert), Jest, Git (proficient)
- Node.js (proficient)
Product
- Product Strategy, Cross-functional Leadership (expert)
- User Research, A/B Testing (proficient)
AI & Automation
- Claude Code, MCP / Model Context Protocol (proficient)
- LLM Workflow Design, Skill Authoring (proficient)
- AI-assisted Design Systems (proficient)
Experience
BreakLine Education
Senior Product Designer | Jan 2025 - Mar 2026
- Sole designer on a full platform redesign, partnering with product, engineering, and leadership to ship end-to-end
- Authored the 2026 product roadmap (8 initiatives, 4-quarter rollout) and executive briefing that secured leadership alignment on the “BreakLine for All” strategic initiative
- Defined 8 platform design principles (“Participant Agency Over Prescribed Paths,” “Build for Absence, Enhance for Presence”) adopted by product and engineering as a decision-making framework
- The existing application had a 32% completion rate across ~19,000 applicants. Redesigned the full flow (multi-step form, review screen, invitation system, and all UX copy) using a “Guide, don’t Gatekeep” framework to reduce friction and increase completion
- Built a new public-facing landing page and overhauled application copy grounded in a UX tone strategy: “the user is the CEO, the interface is the staff”
- Stood up the design system, connecting Figma with coded React component counterparts that gave design and engineering a shared language
- Built two Figma plugins to bridge design and codebase: one for linting imported components, one for managing AI agents on canvas
- Designed BreakLine’s internal browser plugin, giving outreach and admissions teams direct access to platform data during workflows
- Built AI-augmented design workflows using Claude for research synthesis, ticket creation, and enforcing the UX tone guidelines I authored
- Prototyped features in React to validate UX assumptions before engineering implementation, reducing iteration cycles
Stealth Startup
Founding Designer (Contract) | Mar 2025 - Jun 2025
- Zero-to-one product design: took an idea from whiteboard sketches to a real thing people use
- Built the foundational design system and solved gnarly UX problems before there was a team to hand them to
- Owned everything from strategy to production-ready deliverables
WhatAbout
Lead Designer (Contract) | Aug 2024 - Jan 2025
- First designer in: built the product design foundation from nothing
- Created the design system, established patterns, and set the visual direction
- Worked hand-in-hand with engineering to ship fast without cutting corners
PokerAtlas
Lead Product Designer & Acting Lead PM | Jul 2023 - Dec 2024
- Unblocked a stalled product launch by prototyping key features for leadership alignment, then authored the knowledge base, roadmap, and release process that shipped TableCaptain 2 on the committed deadline
- Created Riker, an accessible design system with three touch-target tiers (80px, 64px, 48px), contextual design tokens as Sass variables, and a “Rule of Three Overrides” pattern (system defaults, venue overrides, element customization)
- 70% improvement in design consistency across analytics dashboards through Figma overhaul and design token adoption
- 35% reduction in revision cycles through design token-driven workflow across design and engineering
- 25% reduction in cross-team communication errors over 6 months through comprehensive design documentation and component specs
- Owned full product lifecycle for 5+ major features (dealer rotation, floor map editor, waitlist displays, patron tracking, export reports): requirements, stakeholder interviews, Figma design, Jira tickets, Mixpanel tracking, QA scripts, and release docs
- Established product analytics practice: defined Mixpanel tracking schemas per feature, wrote beta testing protocols, and implemented Sentry error monitoring for production quality
Roadpass Digital
Principal Product Designer | Mar 2018 - Jul 2023
- Grew from Senior to Principal over 5+ years across the Roadtrippers ecosystem
- Co-designed Bonfire, a white-label design system across 5 platforms (React, React Native, WordPress, Rails, Admin). 64% adoption increase, $143K in annual savings ($54.6K design, $88.4K engineering)
- Built and managed Bonfire’s tokens in Tokens Studio as a beta tester, syncing the design-to-code pipeline from Figma across all five tech stacks from a single source of truth
- Grew Roadtrippers Plus subscriptions from $0 to $9 million ARR through onboarding redesign, UX-driven improvements, and A/B testing across web and mobile
- Led product design through growth from 600K to 2M+ monthly active users across web and mobile
- Drove accessibility initiative that reduced issues from 500,000+ to under 100 across all five platforms over 12 months
- Redesigned onboarding: 12% subscription bump, 80% completion rate
- Established collaborative governance for Bonfire through developer workshops, component documentation, and shared ownership between design and engineering
ClearSpend
Lead Product Designer (Contract) | Oct 2021 - May 2022
- Sole designer on an enterprise spend control platform: took it from 10% defined to launched
- Built a 50+ component design system with complex permission hierarchies
- Shipped with full WCAG 2.1 AA compliance baked in from day one
Momentum, Inc.
Senior Product Designer | May 2016 - Mar 2018
- Designed interactive installations for major venues: touchscreen interfaces and AR projections for the Cincinnati Bengals Stadium
- Built digital wayfinding kiosks for universities (University of Kentucky, Wright State), 99% uptime post-launch
- Pioneered company-wide Figma adoption before it was cool (led workshops and everything)
- Managed projects averaging 500+ billable hours with cross-functional teams of 5-6
Global Humanitarian Nonprofit
Art Director | Nov 2014 - Dec 2015
- Redesigned the donor payment flow, driving $3 million in revenue (300% increase)
- Doubled email campaign engagement by redesigning the full donor communication sequence
Self-Employed
Design Engineer (Freelance) | 2008 - 2024
- Built Figma plugins for teams and publicly, including Lazy Export batch export tool (2K+ downloads)
- Built design systems and product interfaces for clients across fintech, government, music, and social networking
Projects
- Lazy Export | Figma plugin for batch asset export. 2K+ downloads.
- BreakLine Inspect | Figma plugin connecting component selections to AI-powered spec generation via MCP.
- Sketch Weaver | Open-source tool that edits Sketch design files via a local LLM agent.
- Etch | Local-first Mac work journal app. In development.
- Vocal Scratch | Apple Watch/iPhone voice capture app using WhisperKit. $1.99 on the App Store.
- Graphium | Local-first virtual tabletop for D&D built in Electron, React, and Konva. Long-running side project.
- Obsidian Figma Viewer | Open-source Figma integration for Obsidian.